darkwatch/client/src/pages
Aaron Wood e2ce57527f feat: replace particle fire with Three.js FBM shader overlay
Switch fire effect from tsParticles to a full-screen Three.js WebGL
shader using layered FBM noise for volumetric-style flames rising from
the bottom of the screen. Also fix rain/embers canvas banding by
switching them to tsParticles fullScreen mode.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-10 22:17:36 -04:00
..
CampaignList.module.css Medieval visual theme with 4 switchable color schemes 2026-04-09 17:06:50 -04:00
CampaignList.tsx Initial commit: Shadowdark character sheet manager with item/talent databases, view/edit modes, real-time sync 2026-04-09 01:03:40 -04:00
CampaignView.module.css Add torch timer, fog atmosphere, DM card redesign, and avatars 2026-04-10 14:41:22 -04:00
CampaignView.tsx feat: replace particle fire with Three.js FBM shader overlay 2026-04-10 22:17:36 -04:00