..
components
feat: add CombatStartModal for DM combat setup
2026-04-11 15:46:11 -04:00
context
feat: add AuthContext, RequireAuth guard, and Darkwatch app routing
2026-04-11 00:36:38 -04:00
data
feat: add Shadowdark backgrounds data file
2026-04-11 11:51:35 -04:00
lib
feat: replace particle fire with Three.js FBM shader overlay
2026-04-10 22:17:36 -04:00
pages
feat: integrate initiative tracker into campaign view
2026-04-11 15:49:59 -04:00
utils
feat: add character creation utility functions
2026-04-11 11:51:37 -04:00
api.ts
feat: extend createCharacter API to accept full character fields
2026-04-11 11:51:39 -04:00
App.module.css
Mobile layout, campaign name, dropdown theme fix, and z-index fixes
2026-04-09 22:32:21 -04:00
App.tsx
feat: add AuthContext, RequireAuth guard, and Darkwatch app routing
2026-04-11 00:36:38 -04:00
dice-box.d.ts
Add 3D dice rolling with predetermined outcomes and character colors
2026-04-09 21:01:05 -04:00
main.tsx
Medieval visual theme with 4 switchable color schemes
2026-04-09 17:06:50 -04:00
socket.ts
feat: add credentials:include to all API calls and withCredentials to socket
2026-04-11 00:35:01 -04:00
theme.css
feat: rename app title to Darkwatch
2026-04-11 00:47:06 -04:00
types.ts
feat: add CombatState and CombatEnemy types
2026-04-11 15:39:52 -04:00
vite-env.d.ts
Initial commit: Shadowdark character sheet manager with item/talent databases, view/edit modes, real-time sync
2026-04-09 01:03:40 -04:00