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components
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feat: add AtmospherePanel component with toggles and intensity sliders
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2026-04-10 19:29:00 -04:00 |
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lib
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feat: add tsParticles configs for fire, rain, embers
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2026-04-10 19:22:08 -04:00 |
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pages
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feat: wire AtmospherePanel and ParticleOverlay into CampaignView
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2026-04-10 19:30:51 -04:00 |
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utils
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Wire up talent HP bonus with per-level scaling (e.g. Grit +2 HP and +1/level)
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2026-04-09 14:19:18 -04:00 |
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api.ts
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Add dice rolling: server-side engine, roll log panel, DiceButton on stats/attacks, advantage/disadvantage, real-time sync
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2026-04-09 01:25:29 -04:00 |
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App.module.css
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Mobile layout, campaign name, dropdown theme fix, and z-index fixes
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2026-04-09 22:32:21 -04:00 |
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App.tsx
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Medieval visual theme with 4 switchable color schemes
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2026-04-09 17:06:50 -04:00 |
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dice-box.d.ts
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Add 3D dice rolling with predetermined outcomes and character colors
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2026-04-09 21:01:05 -04:00 |
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main.tsx
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Medieval visual theme with 4 switchable color schemes
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2026-04-09 17:06:50 -04:00 |
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socket.ts
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Initial commit: Shadowdark character sheet manager with item/talent databases, view/edit modes, real-time sync
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2026-04-09 01:03:40 -04:00 |
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theme.css
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Add torch timer, fog atmosphere, DM card redesign, and avatars
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2026-04-10 14:41:22 -04:00 |
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types.ts
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Add torch timer, fog atmosphere, DM card redesign, and avatars
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2026-04-10 14:41:22 -04:00 |
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vite-env.d.ts
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Initial commit: Shadowdark character sheet manager with item/talent databases, view/edit modes, real-time sync
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2026-04-09 01:03:40 -04:00 |