The darkwatch app and site
- DiceTray: remove pointer-events:auto from .active so UI remains clickable during dice animation - FogOverlay: accept intensity prop, map 0-100 to 0.15-1.0 opacity - CampaignView: pass fog intensity to FogOverlay - InfoPanel: auto-derive Shadowdark title when class/alignment/level changes - Add shadowdark-titles.ts utility with full title lookup table from Player Quickstart - Add CLAUDE.md with project instructions and pre-approved permissions Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .vscode | ||
| client | ||
| docs | ||
| server | ||
| .env.example | ||
| .gitignore | ||
| CLAUDE.md | ||
| docker-compose.yml | ||
| package-lock.json | ||
| package.json | ||