..
components
feat: replace particle fire with Three.js FBM shader overlay
2026-04-10 22:17:36 -04:00
lib
feat: replace particle fire with Three.js FBM shader overlay
2026-04-10 22:17:36 -04:00
pages
feat: replace particle fire with Three.js FBM shader overlay
2026-04-10 22:17:36 -04:00
utils
Wire up talent HP bonus with per-level scaling (e.g. Grit +2 HP and +1/level)
2026-04-09 14:19:18 -04:00
api.ts
Add dice rolling: server-side engine, roll log panel, DiceButton on stats/attacks, advantage/disadvantage, real-time sync
2026-04-09 01:25:29 -04:00
App.module.css
Mobile layout, campaign name, dropdown theme fix, and z-index fixes
2026-04-09 22:32:21 -04:00
App.tsx
Medieval visual theme with 4 switchable color schemes
2026-04-09 17:06:50 -04:00
dice-box.d.ts
Add 3D dice rolling with predetermined outcomes and character colors
2026-04-09 21:01:05 -04:00
main.tsx
Medieval visual theme with 4 switchable color schemes
2026-04-09 17:06:50 -04:00
socket.ts
Initial commit: Shadowdark character sheet manager with item/talent databases, view/edit modes, real-time sync
2026-04-09 01:03:40 -04:00
theme.css
Add torch timer, fog atmosphere, DM card redesign, and avatars
2026-04-10 14:41:22 -04:00
types.ts
Add torch timer, fog atmosphere, DM card redesign, and avatars
2026-04-10 14:41:22 -04:00
vite-env.d.ts
Initial commit: Shadowdark character sheet manager with item/talent databases, view/edit modes, real-time sync
2026-04-09 01:03:40 -04:00