darkwatch/site/assets/screenshots/atmosphere.png
Aaron Wood 1e881764e3 polish: improve atmosphere effects and fix fog opacity jump
- Fire: reworked colour ramp (dark red → orange → amber → warm yellow core),
  per-column height variation via colFireH for jagged silhouette, ember glow
  at base, taller overall height, fire/rain combined in screenshot
- Rain: more translucent (0.15–0.40 opacity), halved speed range, direction
  tilts 90°→70° as intensity rises
- Embers: smaller particles (0.8–2.2px), more numerous (50–150)
- Fog: fix opacity jump at ~3s — CSS keyframe animation was overriding the
  inline intensity-based opacity value; replaced with CSS transition via
  React-managed mounted state

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-11 22:24:05 -04:00

1.1 MiB
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