154 lines
3.6 KiB
TypeScript
154 lines
3.6 KiB
TypeScript
export interface SeedTalent {
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name: string;
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source: string; // 'Fighter', 'Priest', 'Thief', 'Wizard', 'Human', 'Elf', 'Dwarf', 'Halfling', 'Goblin', 'Half-Orc', 'General'
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description: string;
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effect: Record<string, unknown>;
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}
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export const SEED_TALENTS: SeedTalent[] = [
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// --- Fighter ---
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{
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name: "Hauler",
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source: "Fighter",
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description: "Gain +2 gear slots",
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effect: { gear_slots_bonus: 2 },
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},
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{
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name: "Weapon Mastery",
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source: "Fighter",
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description: "+1 to attack and damage with one weapon type",
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effect: { attack_bonus: 1, damage_bonus: 1 },
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},
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{
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name: "Grit",
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source: "Fighter",
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description: "Gain +2 HP and +1 HP each level",
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effect: { hp_bonus: 2, hp_per_level: 1 },
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},
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// --- Priest ---
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{
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name: "Turn Undead",
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source: "Priest",
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description: "Force nearby undead to flee",
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effect: {},
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},
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{
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name: "Healing Touch",
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source: "Priest",
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description: "Heal 1d4+level HP once per rest",
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effect: {},
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},
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{
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name: "Shield of Faith",
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source: "Priest",
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description: "+1 AC when holding a holy symbol",
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effect: { ac_bonus: 1 },
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},
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// --- Thief ---
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{
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name: "Backstab",
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source: "Thief",
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description:
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"Extra 1 + half level (round down) weapon dice of damage with surprise attacks",
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effect: { damage_bonus_surprise: true },
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},
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{
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name: "Thievery",
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source: "Thief",
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description:
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"Trained in climbing, sneaking, hiding, disguise, finding & disabling traps, delicate tasks",
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effect: {},
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},
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{
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name: "Keen Senses",
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source: "Goblin",
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description: "Can't be surprised",
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effect: { immune_surprise: true },
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},
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// --- Wizard ---
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{
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name: "Magic Missile",
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source: "Wizard",
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description: "Auto-hit spell dealing 1d4 damage",
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effect: {},
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},
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{
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name: "Arcane Focus",
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source: "Wizard",
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description: "+1 to spellcasting checks",
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effect: { spellcast_bonus: 1 },
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},
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// --- Ancestry ---
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{
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name: "Brave",
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source: "Halfling",
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description: "Advantage on rolls to resist fear",
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effect: { advantage: "fear" },
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},
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{
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name: "Stout",
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source: "Dwarf",
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description: "Advantage on Constitution checks vs poison",
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effect: { advantage: "poison" },
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},
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{
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name: "Farsight",
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source: "Elf",
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description: "Can see in dim light as if bright light",
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effect: {},
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},
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{
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name: "Mighty",
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source: "Half-Orc",
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description: "Advantage on Strength checks",
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effect: { advantage: "strength" },
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},
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{
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name: "Ambitious",
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source: "Human",
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description: "Gain one extra talent at 1st level",
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effect: {},
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},
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// --- General (level-up talents anyone can pick) ---
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{
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name: "Stat Bonus: +2 Strength",
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source: "General",
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description: "+2 to Strength",
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effect: { stat_bonus: "STR", stat_bonus_value: 2 },
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},
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{
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name: "Stat Bonus: +2 Dexterity",
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source: "General",
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description: "+2 to Dexterity",
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effect: { stat_bonus: "DEX", stat_bonus_value: 2 },
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},
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{
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name: "Stat Bonus: +2 Constitution",
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source: "General",
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description: "+2 to Constitution",
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effect: { stat_bonus: "CON", stat_bonus_value: 2 },
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},
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{
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name: "Stat Bonus: +2 Intelligence",
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source: "General",
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description: "+2 to Intelligence",
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effect: { stat_bonus: "INT", stat_bonus_value: 2 },
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},
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{
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name: "Stat Bonus: +2 Wisdom",
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source: "General",
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description: "+2 to Wisdom",
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effect: { stat_bonus: "WIS", stat_bonus_value: 2 },
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},
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{
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name: "Stat Bonus: +2 Charisma",
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source: "General",
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description: "+2 to Charisma",
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effect: { stat_bonus: "CHA", stat_bonus_value: 2 },
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},
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];
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