Commit graph

4 commits

Author SHA1 Message Date
Aaron Wood
e2ce57527f feat: replace particle fire with Three.js FBM shader overlay
Switch fire effect from tsParticles to a full-screen Three.js WebGL
shader using layered FBM noise for volumetric-style flames rising from
the bottom of the screen. Also fix rain/embers canvas banding by
switching them to tsParticles fullScreen mode.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-10 22:17:36 -04:00
Aaron Wood
be14a14708 feat: install tsParticles and add atmosphere types 2026-04-10 19:13:39 -04:00
Aaron Wood
51ffb0033a Add 3D dice rolling with predetermined outcomes and character colors
- dice-box-threejs for physics-based 3D dice with @ notation for forced values
- Server rolls dice, all clients animate 3D dice landing on exact values
- Dice color matches rolling character's color (darkened HSL as die body)
- Roll log entry delayed until dice animation completes for suspense
- Red pulsing crit glow on damage buttons (visible on all themes)
- Nat 20 roll entries use proper theme background
- Themed scrollbar on main content area
- Stone texture + metal material with white numbers/outlines

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 21:01:05 -04:00
Aaron Wood
2c73dd9ec4 Initial commit: Shadowdark character sheet manager with item/talent databases, view/edit modes, real-time sync 2026-04-09 01:03:40 -04:00