feat: extend character creation endpoint to accept full character data
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parent
9399fc2186
commit
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1 changed files with 30 additions and 9 deletions
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@ -94,7 +94,18 @@ router.get<CampaignParams>("/", async (req, res) => {
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router.post<CampaignParams>("/", requireAuth, async (req, res) => {
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try {
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const { campaignId } = req.params;
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const { name, class: charClass, ancestry, hp_max } = req.body;
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const {
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name,
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class: charClass,
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ancestry,
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hp_max,
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alignment,
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background,
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deity,
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title,
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gp,
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stats,
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} = req.body;
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if (!name?.trim()) {
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res.status(400).json({ error: "Character name is required" });
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@ -105,26 +116,36 @@ router.post<CampaignParams>("/", requireAuth, async (req, res) => {
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const [result] = await db.execute<ResultSetHeader>(
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`INSERT INTO characters
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(campaign_id, user_id, name, class, ancestry, hp_current, hp_max, color)
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VALUES (?, ?, ?, ?, ?, ?, ?, ?)`,
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(campaign_id, user_id, name, class, ancestry, hp_current, hp_max,
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alignment, background, deity, title, gp, color)
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VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)`,
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[
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campaignId,
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userId,
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name.trim(),
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charClass ?? "Fighter",
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ancestry ?? "Human",
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hp_max ?? 0,
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hp_max ?? 0,
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hp_max ?? 1,
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hp_max ?? 1,
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alignment ?? "Neutral",
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background ?? "",
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deity ?? "",
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title ?? "",
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gp ?? 0,
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generateCharacterColor(),
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]
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);
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const characterId = result.insertId;
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const statNames = ["STR", "DEX", "CON", "INT", "WIS", "CHA"];
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const providedStats: Record<string, number> =
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stats && typeof stats === "object" ? (stats as Record<string, number>) : {};
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await Promise.all(
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DEFAULT_STATS.map((stat) =>
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statNames.map((stat) =>
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db.execute(
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"INSERT INTO character_stats (character_id, stat_name, value) VALUES (?, ?, 10)",
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[characterId, stat]
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"INSERT INTO character_stats (character_id, stat_name, value) VALUES (?, ?, ?)",
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[characterId, stat, providedStats[stat] ?? 10]
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)
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)
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);
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@ -136,7 +157,7 @@ router.post<CampaignParams>("/", requireAuth, async (req, res) => {
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const enriched = {
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...charRows[0],
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overrides: {},
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stats: DEFAULT_STATS.map((s) => ({ stat_name: s, value: 10 })),
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stats: statNames.map((s) => ({ stat_name: s, value: providedStats[s] ?? 10 })),
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gear: [],
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talents: [],
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};
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