feat: update atmosphere:update socket type for full effect state
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1 changed files with 17 additions and 8 deletions
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@ -90,14 +90,23 @@ export function setupSocket(io: Server) {
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},
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},
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);
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);
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socket.on(
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interface EffectState {
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"atmosphere:update",
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active: boolean;
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(data: { campaignId: number; fog: boolean }) => {
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intensity: number;
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io.to(`campaign:${data.campaignId}`).emit("atmosphere:update", {
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}
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fog: data.fog,
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});
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interface AtmosphereUpdateData {
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},
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campaignId: number;
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);
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fog: EffectState;
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fire: EffectState;
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rain: EffectState;
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embers: EffectState;
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}
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socket.on("atmosphere:update", (data: AtmosphereUpdateData) => {
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const { campaignId, ...atmosphere } = data;
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io.to(`campaign:${campaignId}`).emit("atmosphere:update", atmosphere);
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});
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socket.on("disconnect", () => {
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socket.on("disconnect", () => {
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// Rooms are cleaned up automatically by Socket.IO
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// Rooms are cleaned up automatically by Socket.IO
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