fix: rounds_remaining null fallback; is_dead guard on dying tag; flex layout
This commit is contained in:
parent
bf7db6bd4c
commit
7cfe677126
2 changed files with 3 additions and 2 deletions
|
|
@ -309,6 +309,7 @@
|
|||
font-weight: 600;
|
||||
margin-left: auto;
|
||||
white-space: nowrap;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.recoveryBtn {
|
||||
|
|
|
|||
|
|
@ -278,9 +278,9 @@ function ActivePhase({
|
|||
<span className={partyActive ? styles.activeName : styles.rollName}>
|
||||
{c.is_dead ? "\u{1F480} " : ""}{c.name}
|
||||
</span>
|
||||
{dyingCondition && (
|
||||
{dyingCondition && !c.is_dead && (
|
||||
<span className={styles.dyingTag}>
|
||||
{"\u{1F480}"} Dying ({dyingCondition.rounds_remaining}r)
|
||||
{"\u{1F480}"} Dying ({dyingCondition.rounds_remaining ?? "?"}r)
|
||||
</span>
|
||||
)}
|
||||
{isDM && dyingCondition && !c.is_dead && (
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue