fix: enforce HP visibility on player-emitted rolls, add membership check to request-state
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
parent
247379ba57
commit
7a032bc277
1 changed files with 15 additions and 13 deletions
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@ -54,15 +54,16 @@ export function stripHp(combats: CombatState[]): CombatState[] {
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}));
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}
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// Broadcast full state to sender, HP-stripped to everyone else in the room.
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// Broadcast full state to sender (if DM), HP-stripped to everyone else in the room.
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function broadcast(
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io: Server,
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socket: Socket,
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campaignId: number,
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combats: CombatState[]
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combats: CombatState[],
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callerIsDM: boolean
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): void {
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socket.to(`campaign:${campaignId}`).emit("initiative:updated", stripHp(combats));
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socket.emit("initiative:updated", combats);
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socket.emit("initiative:updated", callerIsDM ? combats : stripHp(combats));
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}
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async function checkDM(socket: Socket, campaignId: number): Promise<boolean> {
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@ -113,7 +114,8 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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"SELECT role FROM campaign_members WHERE campaign_id = ? AND user_id = ?",
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[campaignId, userId]
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);
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const dm = rows.length > 0 && rows[0].role === "dm";
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if (rows.length === 0) return; // not a member of this campaign
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const dm = rows[0].role === "dm";
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const combats = await loadCombats(campaignId);
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socket.emit("initiative:state", dm ? combats : stripHp(combats));
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} catch (err) {
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@ -152,7 +154,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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};
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const updated = [...combats, newCombat];
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, true);
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} catch (err) {
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console.error("[initiative]", err);
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}
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@ -203,7 +205,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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};
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});
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, dm);
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} catch (err) {
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console.error("[initiative]", err);
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}
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@ -237,7 +239,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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c.id !== data.combatId ? c : { ...c, enemy_roll: rollValue }
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);
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, true);
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} catch (err) {
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console.error("[initiative]", err);
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}
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@ -262,7 +264,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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};
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});
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, true);
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} catch (err) {
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console.error("[initiative]", err);
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}
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@ -288,7 +290,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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};
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});
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, true);
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} catch (err) {
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console.error("[initiative]", err);
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}
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@ -322,7 +324,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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};
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});
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, true);
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} catch (err) {
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console.error("[initiative]", err);
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}
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@ -351,7 +353,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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}
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);
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, true);
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} catch (err) {
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console.error("[initiative]", err);
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}
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@ -374,7 +376,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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}
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);
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, true);
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} catch (err) {
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console.error("[initiative]", err);
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}
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@ -391,7 +393,7 @@ export function registerInitiativeHandlers(io: Server, socket: Socket): void {
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const combats = await loadCombats(data.campaignId);
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const updated = combats.filter((c) => c.id !== data.combatId);
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await saveCombats(data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated);
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broadcast(io, socket, data.campaignId, updated, true);
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} catch (err) {
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console.error("[initiative]", err);
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}
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