chore: changelog v0.2.0

This commit is contained in:
Aaron Wood 2026-04-11 22:24:18 -04:00
parent 1e881764e3
commit 348cfb573e

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@ -9,6 +9,19 @@ Versioning: [Semantic Versioning](https://semver.org/spec/v2.0.0.html)
## [Unreleased] ## [Unreleased]
## [0.2.0] - 2026-04-11
### Added
- Public brochure site (`site/`) — static marketing page with feature screenshots, feature rows, publisher section, and Discord/GitHub links; Playwright script generates screenshots automatically
### Changed
- **Fire effect** — reworked colour ramp (dark red tips → rich orange → amber → warm yellow core); per-column height variation gives the flame a ragged, realistic silhouette; ember glow at the base; overall taller at all intensity levels
- **Rain** — more translucent drops (opacity 0.150.40); speed range halved so high intensity feels heavy, not frantic; direction tilts from vertical at low intensity to 70° at high intensity (wind-driven effect)
- **Embers** — smaller particles (0.82.2 px) and more numerous (50150 at full intensity)
### Fixed
- Fog overlay no longer jumps at ~3 seconds — a CSS keyframe animation was overriding the inline intensity-based opacity value when it ended; replaced with a CSS transition driven by a React mount state
## [0.1.0] - 2026-04-11 ## [0.1.0] - 2026-04-11
### Added ### Added